Terrarium User Wiki

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Creature Actions

Not only can you control your creatures abilities, you can also control your creatures actions. The actions your creature can perform are listed here.
  • Look
    • A creature can scan the area around it in a circular radius to determine what other creatures are around it. A creatures scan radius is determined by the amount of points placed in the Eyesight points attribute
  • Move
    • Movement can be as simple as plotting a random movement location, walking up to a plant, or another creature. It may also be complex by making use of such things as pathing algorithms
  • Attack
    • Carnivores can attack other Carnivores and herbivores in order to feed. Herbivores can attack other creatures only to defend themselves after they have been attacked.
  • Defend
    • Defending significantly raises your ability to both limit the damage of an attack or to completely evade that attack. Unfortunately you can only defend against a single animal at one time.
  • Eat
    • Creatures must eat to increase their energy. A creature’s energy determines such things as growth, reproduction, and healing.
  • Reproduce
    • The only way for a Species to survive is to reproduce. Reproduction is the underlying principle for success in the game.

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Introducing the Creature

To Join, a user adds a new creature assembly that they have created to the world.

.NET Code Access Security insures that creature assemblies are hosted securely – the assembly can only execute code; it cannot access the registry; send email or anything else.

10 instances of the animal are born, and they all survive on their own. There is no interaction with the animal once it has been introduced. So you will have to build game paths into the creature assembly, if that's what you want to accomplish.

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The Ecosystem

When a developer adds an organism to the game it starts on their machine. Their machine is just one node in a large peer to peer network.

Teleporters or the "Shiny Blue Balls" move around the screen constantly, and when they run over an animal, it is teleported to another node in the network, along with the assembly that defines its behavior and it starts running there.

In this way, organisms migrate and populate the whole ecosystem.

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